Here are the population caps for each storyteller: Cassandra Classicīy observing these numbers, we conclude that RimWorld is supposed to be played with medium-sized colonies of 13-18 people. This means that things will start to get a bit worse for your colony and colonists if you go over the limit or reach the critical desired population. This will result in the game giving you a more challenging time recruiting more colonists and minimum events to help you grow your number of colonists.įour is the minimum population of colonists you can have, and 13 is considered the first soft cap, and 18 is the second except for randy, whose second cap is 50. There is no hard cap in RimWorld, but there is a soft cap. Due to this, it will also become quite hard to have larger colonies and will depend on the storyteller you choose. It will become challenging for you to get prisoners in the colony. When you reach the critical desired population number, the storyteller will make massive events happen in the game to reduce your colonist count. The events could be crashed escape pods, people fleeing from enemies, etc. It means that there will be more events than usual which will help in people joining your colony. With the maximum desired population factor, the storyteller will keep you at the maximum number of colonists. When you start a game with the minimum desired population defined by the storyteller, you will notice that you usually get potential new colonists and an escape pod quite early in the game. With this factor, the storyteller will aim to give you the minimum population.